Build Your Own Minecraft Automation
Decisions and Impulses (DAI) is a Minecraft automation framework designed to let datapack creators build their own gameplay behaviors without rewriting the mod itself.
What DAI Provides
Instead of shipping one fixed way to play Minecraft, DAI provides reusable systems that third-party datapacks can combine into their own behaviors.
World Interaction
Movement, navigation, camera control, mining, placement, item collection, inventory interaction, and crafting.
Perception
Block detection, entity detection, structural recognition, conditions, and contextual world/player state.
Decision Systems
Objectives, sequences, conditions, menus, dynamic Available menus, reactions, fallbacks, and action routing.
Presentation
Custom menu colors, static sprites, animated sprite sheets, tinting, transparency, stacking, and optional click actions.
Gameplay Systems
Exploration, combat, resource gathering, Creative construction, and higher-level behavior supplied by datapacks.
What Can You Make?
A datapack can contain one small behavior or an entire Minecraft progression system.
Find Tree ↓ Walk To Tree ↓ Harvest Wood ↓ Collect Logs
Survival Packs
Progression, tools, food, shelter, mining strategies, resource priorities, combat logic, or speedrun routes.
Creative Builders
Structures physically built by the player through Creative inventory, flight, camera movement, and block placement.
Adventure Maps
Landmarks, scripted routes, quests, interactions, target enemies, collection objectives, and world-reactive behavior.
Challenge Modes
Skyblock, hardcore strategies, biome restrictions, pacifist runs, one-block challenges, or entirely custom rules.
How DAI Works
Minecraft World
↓
Recognition / Conditions
↓
"What is happening?"
↓
Menus / Decisions
↓
"What can I do?"
↓
Objectives / Sequences
↓
"What should happen?"
↓
DAI Actions
↓
Movement / Mining / Crafting / Combat / Placement
↓
Minecraft PlayerThe Core Idea
Detect Something
↓
Do Something
↓
Verify Result
↓
Decide What Comes NextStart small. Build reliable behaviors. Combine them until they become an entire gameplay experience.